The Los Santos Tuners update may have been released months ago, but that doesn’t make the missions it came with any less enjoyable. With over eight contracts to play, there’s more than enough content to keep you occupied and stocked up on cash in GTA Online. Here, we take a look at all the Tuners Update missions in GTA Online, the details, and what each pays out.
If you’re planning on grinding them to make the most money, it can be tricky to determine which is the best one to do. Some of you haven’t even played all of them! For today’s article, GTA Online: Tuners Update Missions Roundup, we’ll be going over all the basics for each mission, helping you decide which ones are worth playing again and which you should only do once.
Let’s get going!
The Bank Contract
To start off our roundup, let’s take a look at one of the simplest contracts on this list. The Bank Contract sees you holding up several Fleeca banks all across San Andreas, from Los Santos to Blaine County, all within a relatively short time limit. It is one of my favorites to play, as there’s nothing that screams GTA V more than robbing banks!
The first setup mission requires you to get a hold of some thermal charges. These charges are needed to break into the vaults located at each bank. After that, you’re going to need to install signal jammers at each and every Fleeca location in order to prevent their alarm system from sounding off right away.
It is one of the lower-paying contracts in the Tuners DLC, however. You can make out with $160,200 — a poor amount of money that doesn’t make the three missions worth more than one playthrough. Considering there are more well-paying missions on this list, I’d recommend you only do this one once.
The Data Contract
The Data Contract doesn’t seem to be popular among the GTA community. The finale tasks you with robbing a Merryweather bunker full of hard drives, handing them off to Avi Schwartzman, then defending him from several waves of enemies while he uploads the files for all the world to see. I personally enjoy it, but not everyone loves defense-type missions.
Setup mission number one asks you to tail a Merryweather vehicle to the location of their private bunker. Once this setup is done, the next mission has you steal several vehicles you can use to defend Avi in the finale.
Payouts are pretty decent with this heist, capping off at $170,000 for the host. Given how repetitive and boring some of the gameplay is in this one, it isn’t a contract I’d suggest you do more than once. The finale is fairly difficult, and not really worth the trouble of going through to grind out some money.
The Superdollar Deal
Up next, we have The Superdollar Deal. This contract is essentially a reverse escort mission. Your job is to attack a military convoy that is transporting valuable cargo across the state. You’ll have to fight through several military vehicles and damage a heavily armored trailer to access some valuable printing plates for a client.
Your first setup mission sees you traveling to Fort Zancudo, identifying the truck scheduled to carry the plates, and inserting a tracking device on it. After that, you’ll have to follow a hacker back to his apartment and steal valuable software in order to hack the security systems used by the convoy.
The payouts aren’t amazing for The Superdollar Deal, handing out $166,500 per completion. Considering how boring the second setup mission is, as well as the decent (but not great) pay, I only recommend doing this one for fun. The finale is very enjoyable, and it reminds me of the opening scene from Fast & Furious.
The Prison Contract
Halfway down our list, let’s discuss The Prison Contract. This one will feel very familiar if you’ve done the Prison Break heist released several years ago. Your assignment is to break into the Bolingbroke Penitentiary and gun down several high-value targets for your client. This is for sure one of my favorites to do out of all the contracts!
The very first setup mission requires you to put an inside man behind bars. You’ll help him take out several gang members before dropping him off at the local police station. Once that’s over with, you’ll need to “borrow” a stunt-ramp from a movie set in order to use it to break inside the prison during the finale.
Completing the final mission will give you $157,500. This is by far one of the lowest payouts in the entire Tuners DLC. It’s a shame, considering how this is another one of my favorites to play. As with the last few contracts, play it if it’s your first time trying it out. Just don’t expect to pay this month’s rent with it.
The Agency Deal
Now let’s take a look at The Agency Deal. This was the first contract I’ve ever done, and I’ve got some nostalgia for it. KDJ needs you to go to the IAA building and talk to a narcotics dealer being detained there. It’s nothing special — just kill wave after wave of agents and ask the dealer nicely for his narcotics recipe. Easy as pie.
Setup mission one sees you stealing schematics for the subway system underneath Los Santos. Then you’ll need to head over to the subway itself and scout out the area, looking for the entrance to the IAA building. The second setup tasks you with interrupting a deal by a shady IAA agent so that you can steal his security pass.
After killing numerous agents and having a polite conversation with the dealer, you’ll walk away from the job with $163,800. Considering the fact that KDJ refers to you as “my dog” (and not in a good way) during the mission, the payout just doesn’t seem worth it. The first setup mission is also a pain to do.
The E.C.U Job
Onto another one of my favorites, The E.C.U Job is up next on our GTA Online: Tuners Update Missions Roundup. You’ve been hired to steal a set of prototype engine control units from a freight train moving across the desert. While the mission is pretty fun, the finale can be tricky if it’s your first time completing it.
To get started, you’ll head to a ship docked on the south side of the map. Here, you’ll need to sneak (or shoot) your way onboard and acquire a shipping manifest. Mission two has Sessanta send you to the train’s current location, where you’ll need to snap a picture of its weak spot.
The payout is good for this contract. Players who host this heist will walk away with $172,000! This heist is a bit tricky to do, as you’ll need to shoot out the brakes with a sniper rifle during the finale. In my experience, it’s easier to use the sticky bombs to blow them out instead. Or you can just shoot them while you drive alongside the train!
The Lost Contract
Next up, we have The Lost Contract. Rivals of the Lost Motorcycle Club have hired you and the gang to destroy some of the Lost’s methamphetamine labs. You’ll need to take out several of them at once. Then you have to retrieve a shipment of drugs and deliver them to your paying client.
Setup mission one tasks you with infiltrating a known Lost MC clubhouse in order to snag some needed explosives and a document containing the location of every other MC clubhouse. Once that is finished, the second mission needs you to get your hands on a big truck to be used later during the big heist.
You’ll be paid $162,000 once you complete the mission. The finale sees you planting four bombs at four different meth labs scattered around the map. Then, just take the truck you acquired earlier. Pick up the shipment of meth from a nearby trailer park, and haul ass to the client for an easy payday.
The Union Depository Contract
For the last Tuners DLC contract on our roundup, we have The Union Depository Contract! You’ve been hired to steal a big shipment of gold located at the Union Depository. You’ll need to sneak past security, grab the gold, and fight through waves of heavily armored enemies in order to make it to the client.
To start off, setup mission one takes you to a businessman’s apartment complex. Here, you’ll have to grab his security badge and make off with some disguises in order to infiltrate the UD. Setup mission two requires you to steal a police helicopter, track down a bank manager, and catch him cheating on his wife so you can get the access codes to the vault. Scandalous!
If you’ve found yourself disappointed with the payouts on each of the missions so far, then you’ll be pleased to know you can earn $270,000 this time around! This is a great mission to grind, as you can earn a good amount of money in a pretty short period of time. We have a full guide for completing this heist solo (which you can read about here).
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