Death is at the door Tenno, and his name is Sevagoth. While Sevagoth may not be the most popular or meta warframe by today’s standards, he is the first exalted character in Warframe and certainly has his uses for those who enjoy his aesthetic. Hence why we’ll be going over the best build for Sevagoth and how to play him in Warframe.
Unlike options like Excalibur or Valkyr, Sevagoth does not possess an exalted weapon but is instead able to become his own exalted weapon by transforming into his shadow after using his abilities to fill up his Death Well mechanic to 75%.
This shadow comes with its own set of new abilities and a Shadow Claw melee weapon. Interestingly, both the shadow and the Shadow Claw are separately moddable as well, increasing the amount of build options for Sevagoth.
When it comes to clearing rooms full of enemies, few can compare to Sevagoth. His normal form has fantastic debilitating effects that excel at crippling groups, while his shadow form excels at tearing through foes up close and personal.
However, Sevagoth struggles a bit with survivability while using his shadow’s kit and may not be the most ideal choice to take into high level Steel Path missions without proper team support (despite having a self-revive mechanic). But if you’re determined to use this reaper of death and master him, you’ll be able to clear any mission before you.
“Do not seek death, Tenno. For Sevagoth may find you”
The Lotus
Sevagoth Stats
- Health: 100 (300 at rank 30)
- Shields: 90 (270 at rank 30)
- Armor: 150
- Energy: 125 (187.5 at rank 30)
- Sprint Speed: 0.95
Sevagoth doesn’t have any particularly outstanding stats. While his shields are a little bit weaker than the usual 100, he does have increased armor to offset it.
Beyond that, he’s rather average across the board. It’s unfortunate that his max energy isn’t anything outstanding, given that Sevagoth is a very ability heavy warframe, but our build should help compensate for this.
Sevagoth Abilities (Normal Form) – Tips & How to Play
Thanks to his shadow form, Sevagoth has two different sets of abilities. In his normal form, Sevagoth is geared towards debilitating and setting up enemies to be harvested.
If he manages to kill enough enemies with his abilities and fill up his Death Well, Sevagoth can transform into his shadow form and become a melee monster.
Passive
On death, become Sevagoth’s Shadow and fight to resurrect him by collecting the souls needed to rebuild his tombstone.
This passive is a love-or-hate it amongst players. Upon taking lethal damage, instead of going into the usual downed state, you take control of Sevagoth’s shadow. However, you’ll only have access to his shadow’s Consume ability (the one that lets you dash through enemies).
If you can kill 5 enemies quickly enough without dying as the shadow, you’ll revive Sevagoth. Luckily, your Consume ability does not require Energy and is an instant kill on any common enemies (even in Steel Path) while you’re in your passive’s form.
Just make sure to aim carefully, as the dash is a bit hard to control, and you only have so much time to get the 5 kills needed to revive.
Reap (1st Ability)
Sevagoth’s Shadow flies outward ravaging enemies in his path. Survivors are damaged by Death’s Harvest over time. The souls of the dead fill the Death Well.
Spec | Stats |
---|---|
Strength | 100 / 150 / 200 / 250 (Radiation damage) 10 / 20 / 30 / 50 % (Damage vulnerability) |
Drain | 25 energy |
Duration | 2.5 / 3 / 3 / 6 s (Flight) 5 / 7 / 8 / 10 s (Debuff) |
Range | 2 / 3 / 3 / 8 m |
Misc | 1 active shadow limit 1 damage and mark instance per enemy |
This ability sends your shadow flying forward, passing through enemies to deal Radiation damage and afflicting them with Death’s Harvest. Enemies marked with Death’s Harvest will take 50% more damage from all sources for a whole 10 seconds.
This gives you more than enough time to follow up Reap with any other big sources of damage, either from your weapons, team, or other abilities.
Killing marked enemies will also fill up 5% of Sevagoth’s Death Well.
You can also control the shadow’s path by aiming down sights, which is nice for controlling an area and filling your enemies with bullets at the same time. The shadow will persist until it reaches the end of its duration and can be re-cast at any time.
Sow (2nd Ability)
Plant a death seed in nearby targets to drain their lifeforce. Reap what has been sown to detonate afflicted enemies, dealing a percentage of their health as radial damage. The souls of the dead fill the Death Well.
Spec | Stats |
---|---|
Strength | 100 / 150 / 200 / 250 (True damage per second) |
Drain | 50 energy |
Duration | 5 / 8 / 11 / 10 s |
Range | 10 / 12 / 14 / 16 m |
Misc | 100 – 25% (Damage falloff) 5% (Death Well gained per enemy) 25% (Enemy health done as Blast damage) |
Sow causes Sevagoth to emit an AoE pulse from him that places a DoT on all nearby enemies, dealing continuous true damage. On its own, the damage is a bit lackluster. However, this is intended to be a set-up ability.
If you use Sevagoth’s first ability (Reap) on enemies affected by Sow, you’ll cause them to explode and deal 25% of their max health as Blast damage around themselves. Needless to say, this can be devastating in crowds, so make sure to Reap what you’ve Sown (blame the developers, not us).
Plus, each enemy killed via this method fills your Death Well by 5%.
While this combo is incredibly powerful, there is a slight downside to this ability. Namely that it cannot be recast while there is an enemy affected by it. You’ll have to either kill all enemies affected by Sow or wait for its duration to expire.
As this ability ignores line-of-sight, you might accidentally Sow an enemy in another room or some other difficult-to-access location. So keep that in mind if you’re wondering why you can’t re-cast it.
Gloom (3rd Ability)
Summon a radial pulse wave that ensnares and slows enemies, siphoning their lifeforce for the Death Well. Allies within the wave steal health with each attack.
Spec | Stats |
---|---|
Strength | 25 / 30 / 33 / 35% (slow) |
Drain | 50 energy + (0.7-7.5 /s) |
Duration | 10/15/20/25 seconds |
Range | 1-5 / 2-8 / 3-11 / 4-16 m |
Misc | 95% (max slow cap) 10 (enemy cap) 0.1 %/s (Death Well gain per second per enemy) This ability is subsumable to Helminth |
Ah yes, Gloom. This toggle ability is the main reason everyone loves Sevagoth.
Using Gloom has Sevagoth begin continuously emitting a pulsing wave that afflicts enemies with a crippling action slow and grants your entire team life-steal as long as they’re within the ability’s radius. With enough ability strength, you can keep enemies effectively unable to act.
It also fills up your Death Well each second that it’s affecting enemies, capping out at 1% per second if you manage to slow the maximum amount of 10 enemies.
As long as you can manage your energy economy, then you’re pretty much invincible while this ability is active. The amount of crowd control packed into this one ability makes it one of the most popular abilities to use as a Helminth subsumed ability.
While this ability will automatically turn off if you activate your shadow form, enemies that were already affected by it will continue to be crippled for the remaining duration.
Exalted Shadow (4th Ability)
When the Death Well fills to above 75%, Sevagoth’s Shadow form is ready to be released. Tear the enemy asunder with a collection of Melee-focused Abilities.
Spec | Stats |
---|---|
Strength | 100 / 150 / 200 /250 (Impact, Puncture, and Slash damage) |
Drain | 1% Death Well drain per second |
Duration | N/A |
Range | N/A |
Misc | 5% Death Well gain per enemy for Reap, Sow, and Death Harvest 0.1% Death Well gain per second per enemy for Gloom 1% HP (Death Well drain to health conversion) |
Technically, this can be seen as Sevagoth’s bread and butter ability, as most builds revolve around his shadow form. Using this ability will have Sevagoth’s shadow burst forward, granting you a new set of abilities and access to his Shadow Claws melee weapon, which can absolutely decimate with the right mod build.
Note that you can only use this ability when your Death Well is at 75% or higher. Upon activating it, you’ll stay in your shadow form until your Death Well is fully drained, you take lethal damage, or you manually cancel it.
Each second that you stay in the shadow form will drain 1% from your Death Well.
Luckily, your main body will be invincible in the meantime. Additionally, your shadow will always have full health, shields, and energy upon emerging – regardless of your state upon activation.
Sevagoth Abilities (Shadow Form) – Tips & How to Play
Luckily, all of Sevagoth’s new abilities are even more straight forward and simple. They’re designed to leave enemies helpless and vulnerable to your now accessible Shadow Claws.
Embrace (1st Ability)
Spec | Stats |
---|---|
Strength | N/A |
Drain | 25 energy |
Duration | 5 / 6 / 7 / 8 s |
Range | 10 / 12 / 15 / 20 m |
Misc | 80 ° (pull angle) |
Using Embrace will lift up all enemies in front of you in a cone, before pulling them all towards you in a nice little cluster. While it does no damage, it renders enemies helpless and puts them in the perfect position to use your following abilities.
Consume (2nd Ability)
Spec | Stats |
---|---|
Strength | 1,000 / 1,500 / 2,000 / 2,500 (Radiation damage) 10 / 15 / 20 / 25 % (life steal) |
Drain | 25 energy |
Duration | N/A |
Range | 5 / 8 / 11 / 14 m |
Misc | Knockdown on hit 100% SP/HP (passive hitpoint damage) |
Consume has Sevagoth dash forward towards a target, ripping their soul out of their body. This deals massive Radiation damage, heals you for a portion of the damage done, knocks the target down, and leaves them confused for a few seconds.
Unfortunately, it’s a single target ability, so you’ll mostly just be using this to heal yourself in shadow form or to lock down a particularly dangerous enemy.
Also, as we mentioned at the start of the guide, this is the only ability you’ll have if you go down and trigger your self-revive passive.
Death’s Harvest (3rd Ability)
Spec | Stats |
---|---|
Strength | 10 / 20 / 30 / 50 % (damage vulnerability) |
Drain | 75 energy |
Duration | 5 / 7 / 8 / 10 s (debuff duration) |
Range | 5 / 8 / 10 / 12 m |
Misc | 5 % (Death Well gain per enemy) |
This is effectively your Reap ability from your normal form except as an AoE pulse. Using Death’s Harvest will mark all nearby enemies to take 50% more damage for 10 seconds.
Using this ability immediately after Embrace will leave all of your enemies helpless in the air and vulnerable to more damage, letting you shred through them like screaming butter with your Shadow Claws.
Notably, any enemy marked and killed will also restore 5% of your Death Well, letting you stay in shadow form for longer.
Reunite (4th Ability)
Spec | Stats |
---|---|
Strength | N/A |
Drain | N/A |
Duration | N/A |
Range | N/A |
Misc | Infinite teleport range 1% HP (Death Well drain to health conversion) |
This ability simply has your shadow warp back to Sevagoth’s main body and return to normal. It’ll automatically trigger if you run out of Death Well energy.
For each percent of the Death Well used while in your shadow form, you’ll recover 1% of Sevagoth’s HP upon returning. If you’ve been in the form for a reasonable amount of time, you’ll probably be back to full health.
How to Get Sevagoth – Blueprints & Components
The main blueprint for Sevagoth is acquired upon completion of the Call of The Tempestarii quest.
The blueprints for Sevagoth’s components (Systems, Chassis, Neuroptics) are randomly awarded from Void Storm missions in the Neptune Proxima, Pluto Proxima, or Veil Proxima regions. As such, this warframe is locked behind Railjack content.
We suggest passively farming for Sevagoth. Focus on missions geared towards leveling up your Railjack, that also have a chance at dropping parts for Sevagoth.
Alternatively, if you’re strapped for time, you can just outright buy Sevagoth from the Market for 325 Platinum.
Best Sevagoth Build in Warframe – General Meta Build (7 Forma)
Most high-level endgame builds for Sevagoth will be expensive due to having to use forma on three different equipment (Sevagoth himself, his shadow, and his Shadow Claws), all of which need to be well-built.
We’ll be sure to cover the optimal build for all three.
Sevagoth Build
There aren’t really many builds that will promote staying in Sevagoth’s normal form, so our main goal is to fill the Death Well as soon as possible to transform into shadow form (or at least have it on standby). A quick way to fill your Death Well is to use Sow (2nd ability) on enemies and then spam Reap (1st ability).
This process can be made even easier if you’re willing to use a subsumed Helminth ability in place of Gloom (3rd ability) that will help with crowd control such as Khora’s Ensnare. Just keep in mind that doing so will have you lose access to one of your main forms of survival.
In shadow form, you’ll have the combination of Adaptation and Arcane Guardian to pad enemy attacks, while the Healing Return on your claws will help you stay nice and healthy.
Arcanes
- Arcane Guardian – A little extra survivability as you won’t have many options in your normal form
- Arcane Energize – High energy pool allows for more leeway when trying to spam abilities to get into shadow form
Mod Choice Explanation
- Corrosive Projection – Makes enemies a little easier to kill with your abilities, so you can build your Death Well quicker. Can replace with Brief Respite if you like a little bit more survivability via shield gating.
- Umbral Vitality – Your main survivability mods while in normal form.
- Umbral Intensify + Transient Fortitude + Power Drift – Ability strength increases both your ability effectiveness and your shadow’s ability damage as well. More strength will also make your Reap vulnerability debuff stronger as well as boost the lifesteal from Gloom.
- Stretch + Augur Reach + Cunning Drift – Ability range helps both Gloom and Sow’s effective range.
- Primed Flow – Energy good!
Sevagoth’s Shadow Build
Our build for Sevagoth’s shadow is focused on outputting as much melee damage as possible, since you’ll be using his special Shadow Claws melee weapon.
Having more ability strength will increase the effectiveness of Death’s Harvest (3rd ability) in Shadow Form, leaving enemies vulnerable and taking significantly more damage from all sources. As each marked enemy that’s been killed will grant 5% to your Death Well Gauge, this will further extend the time you have to rampage around in shadow form.
Shadow Claws Build
Best Weapons for Sevagoth
You can kind of just use whatever big damage weapons or utility weapons you want. Your main goal for this build is to just spam abilities anyway, so a primer weapon for your secondary (such as a Kuva Nukor or Epitaph) may be useful in making your enemies even weaker.
Helminth Abilities
Sevagoth’s Gloom (ability 3) is realistically the only candidate for swapping out, as you will want both Reap and Sow in order to fill your Death Well.
- Ensnare (Khora) – Ensnare fits perfectly in line with how you would want to play this Sevagoth build. It will immobilize groups of enemies making it easy for you to spam your Sow and Reap combo.
Join the High Ground!
Hopefully our guide helped you better understand and build Sevagoth in Warframe. This edgy goblin shark may not get enough love, but we’re positive you’ll be able to make him work in any kind of scenario (even high level Steel Path) if played correctly!
Make sure to subscribe to the High Ground for the latest news, guides, and articles on all things gaming. Until next time, traveler.
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