When you hear the word “camping” in gaming, you might think of waiting around at spawn points in an FPS. In the MMO New World, the word is used in a more traditional sense. Camping is an enjoyable and vital mechanic in New World, so today’s guide will feature everything you need to know about it. We’ll cover what camping entails, what benefits it provides, how to do it, and why/how to upgrade your camp.
Let’s get started!
What Is Camping in New World?
Much of New World is spent traversing the exotic wilderness of the overworld. From mountains to valleys to dense forests to not-so-dense forests (level up that Logging skill), there is a lot to explore in the game.
However, there’s also a lot that can kill you, and while death may not be permanent, it can be quite annoying. You just traveled halfway across the map to find some plants, only to die and appear right back at your starting settlement. Thankfully, you can avoid this by setting up a camp where you can respawn, recuperate, and prepare to try again.
How to Unlock Camping in New World
You’ll make your first camp very early on in the game. All you have to do is follow the main questline. It will pretty quickly lead you to a survivalist who will have you make a campsite and teach you the basics. It’s quite easy and doesn’t require much more explanation in our New World camping guide.
How to Build a Camp in New World
If you are out in the overworld and have completed the tutorial, then all you need is one flint and five greenwood to set up your camp. The nice thing about this is that you don’t need any gathering skills or tools to make a camp. Flint is just littering the ground of the overworld, and greenwood can be simply gathered from bushes and shrubs.
You can set up a camp at any open space in the overworld. As long as there is no obstructing terrain features, buildings, uneven ground, and you’re not at a landmark, you’ll be able to do so. This is basically your settlement away from settlement and gives you a little place in the wild to rest, craft and save your progress.
Camp Benefits in New World
As mentioned above, a camp is like a diet version of your regular settlement. Obviously it will not be as expansive as a real settlement, but while at a camp, you do have the ability to craft certain items. This should not be overlooked. Sometimes you are out in the woods with a pack stuffed with resources and you don’t want to get over encumbered. Or maybe you simply forgot to craft an item back at the settlement and you want to do it now. Whatever the case, there will be times you’ll be glad you can craft at a campsite. Just note that you will not gain XP for crafting items at a camp.
It is also true that campsites offer a place to rest and recover. This is a lot less important now that the game allows you to naturally heal when out of combat. It used to be that your health would not recover without food, potions, a settlement, or a campsite. But even now, getting to fully heal when you camp can still be quite nice, depending on the situation.
There is one reason above all others to camp in the overworld. If you set up a camp, then when you next die, you will respawn at your last campsite, as long as your death is within 500 meters of your camp.
This is huge, as the overworld can be quite expansive and having to trek back from your starting settlement every time you die would be…unpleasant. Being able to set up spawn points along your journey is a great perk, and it makes it a lot less frustrating when you throw your head repeatedly against the brick wall that is a tough boss fight.
How to Upgrade a Camp in New World
While you can settle for a basic campsite in New World, we’d be letting you down if we didn’t cover camping upgrades in our guide. Each upgrade allows you to craft better quality items at your campsite, which isn’t essential, but is certainly more convenient.
You can upgrade your camp from Tier 1 all the way up to Tier 5. In order to do this, you will need to complete four different quests at four different locations in the New World. However, you are gated by level requirements, as each quest unlocks at Level 15, 25, 40, and 55, respectively. Naturally, it will be a while before you’ve maxed out your campsite.
Let’s give a brief overview of each quest you need to upgrade your campsite.
Friends in Fashion (Level 15)
This quest unlocks at Level 15 and can be gotten from Bercina Thornton. They are located in the capital of Monarch’s Bluffs. It is worth noting that in the recent game update, that capital is now named Prydwen. The change can make it hard to find on your map if you don’t know what to look for.
The quest itself is fairly straightforward. You will be collecting tattered silk from skeletons nearby. It is your classic get drops from mobs quest.
Animal Instincts (Level 25)
This quest unlocks at Level 25 and can be gotten from Tosch. They are located southwest of the Cutless Keys capital. To complete the quest, you will need to collect Sharpened Wildcat Claws and Streaked Alligator Scales. Do that and boom, Tier 3 camp.
Lupine Observations (Level 40)
This quest unlocks at Level 40 and can be gotten from Rilette Wilson. They are located in the Restless Shores settlement. To complete the quest, you will need to head to Fangsnap’s Den and defeat the aforementioned Fangsnap in a boss battle. The den is located in the northwestern part of Restless Shores.
Fading Lights (Level 55)
The final camp quest unlocks at Level 55 and can be gotten from Derick Wardell. They are located in Edengrove. You will have to defeat ten ancient guardians to complete the quest. Once done, you will have a fully upgraded camp!
Join the High Ground
There you have it, explorers! Enjoy camping in New World (or at least enjoy not having to travel all the way from your settlement to your quest objecting again, just because you died). We hope you found our guide to camping in New World useful! If you still have any questions or want us to clarify something, let us know in the comments below. Don’t forget to subscribe to the High Ground for more news, guides, and articles on the latest gaming trends