The Deadlands DLC for Elder Scrolls Online included new items to experiment with, leading lots of players to shake up their current builds in favor of something new or a bit more refined. I was personally inspired by the new mythic item, Belharza’s Band, and set out to make a light attack build that was actually effective.
The result was a Werewolf Stamina Sorcerer that works great in PVE content — particularly solo and veteran dungeons. We wouldn’t recommend it for vet trials or PVP, but if you’re looking for a fun solo light attack build, we’ve got you covered.
In this ESO Deadlands build guide, we cover everything you need to know about running a Werewolf Stamina Sorcerer. Let’s get to it!
Related Reading:
Werewolf Stamsorc PvE Build: The Lightning Light Attack Build ft. Belharza’s Band
Race: Dark Elf (Orc or Khajiit) | Mundus: Warrior or Thief | Food: Garlic Cod with Potato Crust or equivalent (5395 health, 4936 stamina) and Bewitched Sugar Skulls is a more expensive option for better survivability and more resources (4620 health, 4250 magicka/stamina, and 462 health recovery) | Potion: Tri-pots or Essence of Weapon Power | Attributes: 64 Stamina
This build certainly isn’t the meta, but it’s a lot of fun to play around with. It changes the overall feel of balancing attacks and skills to get good DPS (though it never quite pushes the highest numbers).
Dark Elves and Orcs both give extra weapon damage, making them great candidates for this build. Khajiit are also solid choices with their extra critical damage.
Skills
Main Bar (Two Handed Greatsword) | Back Bar (Lightning Staff) |
---|---|
Crystal Weapon | Wall of Storms |
Bound Armaments | Resolving Vigor |
Wrecking Blow | Hurricane |
Camouflaged Hunter | Critical Surge |
Barbed Trap | Razor Caltrops |
Flawless Dawnbreaker | Werewolf Berserker |
Werewolf Berserker Form |
---|
Howl of Agony |
Brutal Pounce |
Hircine’s Fortitude |
Deafening Roar |
Claws of Life |
Werewolf Berserker (Ult) |
Stamina Sorcerers gain a lot of benefits while in Werewolf form that other classes simply can’t offer. Most notably, they retain their 5% increased weapon/shock damage (Energized) and 1% damage increase for every 10% of their health bar they have (Amplitude). Other classes require specific abilities to be slotted, making it difficult for bonuses to carry over.
Now, you could potentially run this build as a Stamplar if you wanted to cut the Werewolf part. Their Solar Barrage skill increases their light attack damage by 40% for eight seconds (Empower) to make up for the difference in damage.
Razor Caltrops and Elemental Blockade will help set up an area where you can really unleash damage. Elemental Blockade should only be used if you have access to the maelstrom weapon Crushing Wall that increases light attack damage. Otherwise, a bow will do you much better.
Build
Here are the recommended items for this Stamina Sorcerer build.
Slot | Gear | Trait |
---|---|---|
Head | Magma (medium) | Divines |
Shoulder | Blood Moon | Divines |
Chest | Blood Moon | Divines |
Legs | Blood Moon | Divines |
Feet | Blood Moon | Divines |
Hands | Blood Moon | Divines |
Belt | Noble Duelist | Divines |
Jewelry | 2 Noble Duelist, 1 Belharza’s Band | Bloodthirsty (w/ weapon damage enchantment) |
Weapon 1 | Noble Duelist | Nirnhoned (w/ damage health poisons) |
Weapon 2 | Crushing Wall | Infused (w/ weapon damage enchantment) |
Easy starting set alternative: 5 Hunding’s Rage (craftable), 5 Leviathan (from Crypt of Hearts), 2 Monster Set / Agility Set
This build revolves around Belharza’s Band (from scrying), the new mythic item that increases light attack damage and deals decent AOE damage after activation. Light attacks deal 900 more damage with this item equipped, and consecutive light attacks stack up to five times before releasing a raging minotaur that deals damage in a line. The damage is based on the higher of your weapon/spell damage and stuns all hit targets for three seconds. This effect can be activated once every ten seconds. Because you’ll need five consecutive hits to activate this item, it sets up our next set perfectly.
Blood Moon (from March of Sacrifices) is also focused on increasing light attack damage, requiring dealing damage with five light attacks within eight seconds. With five stacks, you get the Frenzied buff for five seconds, which increases light attack damage by 55% and attack speed by 50%. This effect can only occur every fifteen seconds, so you’ll want to get the most out of it by buffing up prior and preventing any stuns prior to starting the frenzy.
Next up is Noble Duelist (from Blessed Crucible), which boosts melee range light attacks. Dealing damage with a light or heavy attack will cause your next LA and HA to deal 1811 more damage per hit for five seconds. This skill can be activated every five seconds, so it’s easy to get consistent uptimes with it.
Last but not least, Crushing Wall (from Maelstrom Arena) is a solid arena weapon to use for this build. You’d generally want to go for a bow, but we’ll use this instead to increase our light attacks further. You’ll deal an additional 1353 damage per light attack to any enemy standing in the wall of elements you cast.
Champion Points
Essentials Slottables in Order:
Warfare | Fitness | Craft |
---|---|---|
50 Weapon Expert | 50 Boundless Vitality | 50 Steed’s Blessing |
50 Master-at-Arms | 50 Ironclad | 50 Treasure Hunter |
50 Deadly Aim | 50 Rejuvenation | 75 Liquid Efficiency |
50 Fighting Finesse | 50 Bloody Renewal | 30 Rationer |
Join the High Ground
This Stamsorc Werewolf build was a ton of fun for me throughout the Deadlands, and I hope you’ll enjoy it too. With ESO continuing to release new unique mythical items that spice up the way we can customize characters, I think we’ll be seeing a lot more viable off-meta ways to play the game in coming patches.
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