Marvel Snap introduces new cards every season with the latest additions ending up in its rarest pool, Series 5. But over time, cards will drop a series and become more accessible to players looking to collect them. When some of the Series 5 cards drop to Series 4, many players will watch the Token Shop waiting for the card they’re looking for to appear. Although they’re all equally rare, not every Series 4 cards are worth the effort to acquire in Marvel Snap.
That’s why today, we’re breaking down the best Series 4 cards in Marvel Snap, explaining why you might want some and why others aren’t worth your time.
Best Pool (Series) 4 Cards in Marvel Snap
Let’s jump right into our list of the best Series 4 cards in Marvel Snap, ranked from least to most useful. There are currently 12 cards in Pool 4 as of May 10, 2023.
Shanna the She-Devil
The least useful card in Pool 4 of Marvel Snap is Shanna the She-Devil. She is a 4-Cost/4-Power card with the On Reveal ability to add a random 1-Cost card to each location.
Due to the randomness of her ability, she is really only used situationally and usually in conjunction with cards like Zabu and Ka-Zar. Although she did receive a buff recently that brought her Power up from 2 to 4, she is still a pretty niche card and is outclassed by other cards in the series.
Dazzler
While Dazzler seems like a pretty good card in theory, reaping the benefits of her ability can be tricky to pull off. Like Shanna, she is a 4-Cost/4-Power card and has the Ongoing ability to gain +6 Power if you have 4 cards at each location. This is a significant Power boost, but it can be difficult to achieve without the help of very specific cards.
Playing her alongside a card like Ulton, who fills each location with Drones, is one way to help activate her ability. Another is to utilize a number of 1-Cost cards to quickly fill up locations. As such, she can find a place in Patriot decks but is still typically outclassed by other available options.
Sauron
Although he is not one of the best Series 4 cards in Marvel Snap, Sauron can be very useful in a few niche situations. He is a 3-Cost/3-Power card with the On Reveal ability to remove the abilities from all Ongoing cards in your deck.
This may not seem very helpful, but can synergize well with the popular Shuri/Red Skull deck archetype, since Sauron can remove the negative abilities from cards to make them much more powerful.
As such, Sauron pairs incredibly well with powerful cards that are held back by their adverse abilities – like Red Skull, Typhoid Mary, and Lizard. However, he isn’t much use in other types of decks making him a low priority pull from Series 4.
Ghost
Ghost is another card that can be quite useful, but only in very specific situations. It is a 1-Cost/2-Power card with the Ongoing ability to force your cards to be revealed last and have their On Reveal abilities activate last. This ability is useful for situations where you want to guarantee a card ability activates after your opponent has played their cards.
For example, imagine predicting that your opponent will play a powerful card on turn 6 and playing Shang-Chi to counter it. This strategy only works if your opponent’s card is revealed first. Having Ghost on the field ensures that this will be the case. However, beyond this particular use, it’s not the most powerful card.
Shadow King
While still a somewhat niche card, Shadow King has been growing in popularity due to the usage of cards like Shuri and Hazmat in the Marvel Snap meta. He is a 3-Cost/3-Power card with the On Reveal ability to set all cards at a location to their base Powers.
This is useful for countering cards that have their Power doubled with Shuri’s ability, or reacting to your own cards’ Power being reduced by Hazmat. However, Shadow King’s low Power relative to Cost prevents him from being a staple card and relegates him to infrequent usage.
Silver Surfer
A card that was once king of the Marvel Snap meta has fallen to a mediocre Pool 4 card. Silver Surfer is a 3-Cost/2-Power card with the On Reveal ability to give your other 3-Cost cards +2 Power. This ability was nerfed from giving +3 Power to +2 Power, reducing Silver Surfer’s overall usefulness. Luckily, it still remains a solid card.
It works best in a deck made up of primarily 3-Cost cards. The goal is to fill up the field with these cards and then play Silver Surfer on turn 6 to give +2 Power to as many cards as possible. While it was a must-have card in Marvel Snap prior to the nerf, Silver Surfer is still a worthwhile Series 4 card.
Sentry
At first glance, Sentry looks a little too good to be true. He’s a 4-Cost card with 10 Power, but there is a catch. You can’t play him at the right-side location and his On Reveal ability creates a Void card with -10 Power at the location to the right.
This may seem like a major downside, but there are a few ways to turn this hindrance into an advantage. You can easily get rid of the Void by playing a card like Carnage or Deathlok, who will destroy it.
However, the even better option is to give the Void to your opponent by using Viper’s ability. While this combo can take a little work to pull off, it ends up making Sentry a great card for certain decks to use.
Stature
Stature is a pretty powerful card on her own with 7 Power coming at a Cost of 5. However, her ability makes her even more useful by dropping her Cost to 1 if an opponent discards a card from their hand at any point during the match.
This might seem like a situational ability, but you can force an opponent to discard a card by using Black Bolt’s ability. His ability forces the player to discard the lowest cost card in their hand. Playing the 5-Cost/8-Power Black Bolt and then the 1-Cost/7-Power Stature the following turn is an easy way to get some powerful cards on the field for little cost.
Zabu
Even after Zabu was nerfed, he just went from having a fantastic ability to a really good one. He is a 2-Cost/2-Power card with the Ongoing ability to reduce the Cost of your 4-Cost cards by 1.
Previously, he lowered their Cost by 2, making him an extremely powerful card. However, even reducing their Cost by 1 is quite good and can be used with Sera to reduce their Cost even further.
While no longer the must-use card he once was, Zabu is still a very good card for some the best decks in Marvel Snap.
MODOK
The Mental Organism Designed Only for Killing, or MODOK, has become a staple for discard decks in Marvel Snap. He is a 5-Cost/8-Power card with the On Reveal ability to discard your entire hand. This ability can be quite powerful when combined with some other discard deck heavy hitters like Hela and Apocalypse.
Using the strategy of Invisible Woman, MODOK, and Hela to discard your entire hand and then bring all discarded cards back to the field on the final turn can easily turn the tide on your opponent. Plus, MODOK can help power up Apocalypse and guarantee it’s the only card left in your hand to capitalize on Dracula’s ability at the end of the game.
Darkhawk
With Darkhawk’s recent drop into Series 4, the card has seen a large uptick in usage, and for good reason. Darkhawk may be a 4-Cost card with a base Power of 0, but his Ongoing ability grants him +2 Power for each card in your opponent’s deck.
This ability can form the basis of a powerful deck archetype that revolves around filling your opponent’s deck with junk cards and preventing them from playing cards to ensure Darkhawk gets the most Power possible. Cards like Rockslide, Korg, and Black Widow synergize well with Darkhawk thanks to this play style.
Knull
By far the best Series 4 card in Marvel Snap is Knull. Although he is a 6-Cost card with 0 base Power, much like Darkhawk, Knull’s ability is too good to pass up. He gains the combined power of every card destroyed in a match, making him a must-use card for destruction decks.
One popular strategy is to play Galactus to destroy every location and their cards (except one) and then play Knull on turn 6 for a massive power boost. This is a fantastic strategy that can be hard to counter.
Join the High Ground!
Do you agree with our ranking of the best Series 4 cards in Marvel Snap? Let us know which ones you think are must-have pulls in the comments down below! While you’re there, be sure to subscribe to our newsletter so you don’t miss out on any of our upcoming guides for Marvel Snap.
Happy gaming!
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