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All Break Loose Events – Puzzles & Survival Guide

Maximize your chances to get Leah hero frags!

Break Loose is a regularly occurring event in Puzzles & Survival that gives players the opportunity to unlock and enhance the 5-star hero Leah. Unlike most other events, the scoring criteria for Break Loose is randomly drawn from a pool of possible events.

That’s why we’ll be going over every possible variation for the Break Loose event in Puzzles & Survival and giving you tips to make the most of your resources. Let’s begin.

Break Loose Event Schedule

Break Loose takes place every week, Thursday through Saturday (based on UTC time). However, unlike a standard event, each Break Loose day is broken up into 3 separate periods. Each one lasts approximately 7 hours and 55 minutes.

Since the entire event lasts 3 days, this means there are effectively 9 separate Break Loose events each week. Although the pool of events that can be drawn from is random, once an event is selected, it cannot be repeated for that day.

For example, if the first Break Loose period on the first day is about Spending Diamonds, the second and third periods won’t feature Spending Diamonds again. However, the next day is treated separately and could feature Spending Diamonds again.

Relevant Overlapping Events

Thankfully, since Break Loose has a regular schedule, there are certain events that are guaranteed to overlap with Break Loose. As such, you may want to wait to see if one of the Break Loose periods for the day has the same criteria as the ongoing events so you can get twice the value and rewards from spending your resources.

Remember, regularly occurring events are on an alternating 2-week schedule in Puzzles & Survival. You can tell which week you’re on depending if Ace Commander is ongoing or not.

Week 1 (Ace Commander ongoing)

  • Thursday:
    • Ace Commander Day 4 – Spend training speedups
    • Special Operations I – chance to get either Gear/Chip/Module material
  • Friday:
    • Ace Commander Day 5 – Get Bioenhancers
    • Special Operations II – chance to get either Gear/Chip/Module material
  • Saturday
    • Ace Commander Day 6 – Get enhancers, promoters, and modification materials
    • Special Operation IV – chance to get either Gear/Chip/Module material
    • Strike First – depending on how much your alliance can get done, chance at Gear, Chip, and Module material and hero frags.
    • Wasteland King – begins partway through the day. chance at Gear, Chip, Module, Cube, Nanoweapon material, Marks of Glory, and hero frags.

Week 2

  • Thursday:
    • Nova & Module – get Nova skill points and Module materials
    • Special Operations I – chance to get either Gear/Chip/Module material
  • Friday:
    • Glory & Bioenhancer – get Marks of Glory and Bioenhancers
    • Special Operations II – chance to get either Gear/Chip/Module material
    • Valiant Conquest – begins partway through the day, chance at Marks of Glory, Gear, Chip, and Module material.
  • Saturday:
    • Special Operations III – chance to get either Gear/Chip/Module material
    • Strike First – depending on how much your alliance can get done, chance at Gear, Chip, and Module material and hero frags.
    • Diamond Expert – spend diamonds
    • Valiant Conquest – continues on throughout this day.

Break Loose Rewards

As mentioned above, the main reason for doing Break Loose is to get Leah hero frags and is literally the only way to get said frags. Not even Perfect Hero Frags can be converted into ones for Leah.

Given that Leah is one of the few heroes that offers bonuses to Troop Size, everyone will want to fully enhance her for that reason alone. The other various Break Loose rewards like materials, resources, and diamonds don’t hurt either, but they’re minor in comparison.

However, only the final reward tier of each Break Loose period rewards Leah frags, and only 2 of them. Luckily, since there are 9 Break Loose periods each week, you’ll have plenty of chances to get them.

Additionally, you could in theory aim to rank amongst the top 500 players during the event to get even more Leah frags. However, since it’s not a percentage ranking like most other events, it’s exponentially harder to do so and is not worth it for most players.

All Break Loose Events

Unsurprisingly, not every Break Loose event is equal in difficulty, and certain ones are simply not worth doing. We’ll go over the scoring criteria for each variant, give you some tips to complete them, and discuss which Break Loose events are worth it in Puzzles & Survival.

Build & Build Speedup

➡️ Difficulty: High
➡️ Worth Doing: No

A straightforward criteria, but it’s not particularly worth doing due to how limited (and costly) building upgrades are. Additionally, this type of Break Loose event does not overlap with any other events, further diminishing any incentive to do it.

  • Build:
    • Might improved by 1 via construction = 2 points
  • Build Speedup:
    • 1-min build speedup = 15 points

Reward Tiers:

  • 56,250 points
  • 150,000 points
  • 375,000 points
  • 656,250 points
  • 937,500 points (Leah frags)

Research & Research Speedup

➡️ Difficulty: High
➡️ Worth Doing: No

Falls into the same boat as the above Build variant, not being particularly worth it or having any overlapping events. That being said, it is typically easier to increase your might via Research in comparison.

  • Research:
    • Might improved by 1 via research = 2 points
  • Research Speedup:
    • 1-min research speedup = 15 points

Reward Tiers:

  • 56,250 points
  • 150,000 points
  • 375,000 points
  • 656,250 points
  • 937,500 points (Leah frags)

Train Units & Training Speedup

➡️ Difficulty: Low
➡️ Worth Doing: Yes

While this Break Loose variant sounds like a repeat of the previous two, this one is infinitely cheaper and easier to fully complete. Even low level players can feasibly complete all the reward tiers. Just train a couple full batches of your highest tier troops.

If you have access to it, we recommend using the commander talent Cost Reduction before you start churning out batches of troops to reduce the resource costs.

  • Train Units:
    • T1 Unit = 5 points
    • T2 Unit = 10 points
    • T3 Unit = 15 points
    • T4 Unit = 22 points
    • T5 Unit = 30 points
    • T6 Unit = 40 points
    • T7 Unit = 55 points
    • T8 Unit = 70 points
    • T9 Unit = 85 points
    • T10 Unit = 110 points
    • T11 Unit = 150 points
    • T12 Unit = 200 points
  • Training Speedup:
    • 1-min training speedup = 15 points

Reward Tiers:

  • 56,250 points
  • 150,000 points
  • 375,000 points
  • 656,250 points
  • 937,500 points (Leah frags)

Build, Research, & Train Units

➡️ Difficulty: Very Low
➡️ Worth Doing: Yes

Effectively a combination of the above three, this Break Loose is also easy to complete thanks to the Train Units criteria (along with the lower score requirements).

Once again, you’ll want to use the commander talent Cost Reduction. However, this time you’ll also to want to pop a 30% Training Speedup item if you have one, as there’s no benefit from spending more speedups this time around.

  • Build:
    • Might improved by 1 via construction = 2 points
  • Research:
    • Might improved by 1 via research = 2 points
  • Train Units:
    • T1 Unit = 5 points
    • T2 Unit = 10 points
    • T3 Unit = 15 points
    • T4 Unit = 22 points
    • T5 Unit = 30 points
    • T6 Unit = 40 points
    • T7 Unit = 55 points
    • T8 Unit = 70 points
    • T9 Unit = 85 points
    • T10 Unit = 110 points
    • T11 Unit = 150 points
    • T12 Unit = 200 points

Reward Tiers:

  • 37,500 points
  • 100,000 points
  • 250,000 points
  • 437,500 points
  • 625,000 points (Leah frags)

Speedups (Build, Research, Train)

➡️ Difficulty: High
➡️ Worth Doing: No

While this one sounds easy, it’s deceptively costly to complete all the reward tiers. For reference, it’ll take 62,500 minutes worth of speedups (equivalent of 1041 hours or 43 days) to achieve all the reward tiers. Skip this one, it’s NOT worth it.

  • Build Speedup:
    • 1-minute build speedup = 15 points
  • Research Speedup:
    • 1-minute research speedup = 15 points
  • Training Speedup:
    • 1-minute training speedup = 15 points

Reward Tiers:

  • 56,250 points
  • 150,000 points
  • 375,000 points
  • 656,250 points
  • 937,500 points (Leah frags)

Get Heroes

➡️ Difficulty: Low
➡️ Worth Doing: No

While it’s not particularly difficult to complete all the reward tiers, especially if you’ve been stockpiling Recruit Coins and Hero Choice Cards, there’s no overlapping event for getting hero frags.

Obtaining 2 Leah frags is not worth potentially giving up a higher ranking on a Hero Event day and missing out on rarer heroes like Obsidian or Phoenix. As a frame of reference, it takes the equivalent of 47 5-star hero frags to complete all the reward tiers.

  • Get Heroes:
    • 2* Hero Frag = 500 points
    • 3* Hero Frag = 2,000 points
    • 4* Hero Frag = 8,000 points
    • 5* Hero Frag = 20,000 points

Reward Tiers:

  • 56,250 points
  • 150,000 points
  • 375,000 points
  • 656,250 points
  • 937,500 points (Leah frags)

Consume Diamond

➡️ Difficulty: Low
➡️ Worth Doing: Yes – if event overlap

The scoring criteria for this event is super straightforward. If you have 112,500 diamonds on hand you can obtain all the reward tiers. However, this is only worth doing if there’s some diamond spending event overlapping with this Break Loose.

Luckily, there is a Diamond Expert event every other Saturday, as well as occasional random holiday events that encourage spending diamonds too. If this Break Loose doesn’t line up with those, we suggest skipping it, given how precious diamonds are.

  • Consume Diamond:
    • 1 diamond spent = 1 point

Reward Tiers:

  • 9,000 points
  • 18,000 points
  • 33,000 points
  • 45,000 points
  • 112,500 points (Leah frags)

Gear & Module Material

➡️ Difficulty: Medium
➡️ Worth Doing: Possibly – if event overlap

While not incredibly difficult to complete, the only noteworthy event that can overlap with this Break Loose is Ace Commander Day 6 (Thursday). Otherwise, it’s a bit of a waste to open up your enhance, promoter, and modifier boxes.

Most of the time, you’ll be settling for just completing the first couple reward tiers by claiming rewards from events such as Special Operations and Strike First.

Should you be trying to actively complete this Break Loose, we suggest spending Rare Earth for Module material and Alliance Coins for Gear material. For reference, it’ll take you 7,776,000 Rare Earth to buy all the daily Module materials for a total of 420,000 points.

  • Get Gear Material:
    • Gear Promoter = 1,000 points
    • Gear Promoter II = 5,000 points
    • Gear Promoter III = 40,000 points
    • 1* Material = 100 points
    • 2* Material = 500 points
    • 3* Material = 2,000 points
    • 4* Material = 5,000 points
    • 5* Material = 20,000 points
    • 2* War Gear = 3,000 points
    • 3* War Gear = 30,000 points
    • 4* War Gear = 150,000 points
    • 5* War Gear = 500,000 points
    • Builder/Research Gear, Leveling Up/Promoting Gear = 0 points
  • Get Module Material:
    • Module Promoter = 1,000 points
    • Module Promoter II = 5,000 points
    • Module Promoter III = 40,000 points
    • 1* Material = 100 points
    • 2* Material = 500 points
    • 3* Material = 2,000 points
    • 4* Material = 5,000 points
    • 5* Material = 20,000 points
    • 3* Module = 15,000 points
    • 4* Module = 60,000 points
    • 5* Module = 300,000 points
    • Promote/Level Up Module = 0 points
  • Get Gear Modification Materials:
    • Gear Modifier = 3,000 points
    • Gear Lock = 30,000 points
  • Get Module Modification Materials:
    • Module Modifier = 3,000 points

Reward Tiers:

  • 56,250 points
  • 150,000 points
  • 375,000 points
  • 656,250 points
  • 937,500 points (Leah frags)

Chip & Cube Material

➡️ Difficulty: Low
➡️ Worth Doing: Yes – if event overlap

Just like the previous Break Loose, this one is only really worth doing when it overlaps with Ace Commander Day 6 (Thursday). However, it’s a bit easier, as you can get all the points needed to claim all the reward tiers just by exchanging Ruin Points for Chip materials.

For reference, it takes 11,600 Ruin Points to buy all the daily Chip material for a total of 1,140,000 points. That being said, it’s a bit more harder to generate Ruin Points in comparison to Rare Earth.

You could also exchange Water Bottles and Flag Capture Coins for Cube materials, but this is largely a waste, as they can be spent on the far more precious Levina frags or Timed Tavern Coins.

  • Get Chip Material:
    • Chip Promoter = 1,000 points
    • Chip Promoter II = 5,000 points
    • Chip Promoter III = 40,000 points
    • 1* Material = 100 points
    • 2* Material = 500 points
    • 3* Material = 2,000 points
    • 4* Material = 5,000 points
    • 5* Material = 20,000 points
    • 3* Chip = 5,000 points
    • 4* Chip = 50,000 points
    • 5* Chip = 200,000 points
    • Chip Amplifier Design = 10,000,000 points
  • Get Cube Material:
    • Cube Promoter = 1,000 points
    • Cube Promoter II = 5,000 points
    • Cube Promoter III = 40,000 points
    • 1* Material = 100 points
    • 2* Material = 500 points
    • 3* Material = 2,000 points
    • 4* Material = 5,000 points
    • 5* Material = 20,000 points
    • 3* Cube = 20,000 points
    • 4* Cube = 100,000 points
    • 5* Cube = 500,000 points
    • Cube Amplifier Design = 10,000,000 points
  • Get Chip Modification Materials:
    • Chip Modifier = 3,000 points
  • Get Cube Modification Materials:
    • Cube Modifier = 3,000 points

Reward Tiers:

  • 56,250 points
  • 150,000 points
  • 375,000 points
  • 656,250 points
  • 937,500 points (Leah frags)

Nanoweapons & Material

➡️ Difficulty: Medium
➡️ Worth Doing: No

Personally, we advise you to skip this one. While it’s not incredibly difficult to achieve all the reward tiers, it feels like such a waste to be spending your Nanoweapon resources (especially your Instant Crafts) on a Break Loose event.

Instead, we suggest saving your resources for the dedicated Nanoweapon event (every other Monday) and just settle for claiming the first two reward tiers via naturally waiting for your nanoweapon to finish crafting.

  • Get Nanoweapon Material:
    • Weapon Promoter = 1,000 points
    • Weapon Promoter II = 5,000 points
    • 1* Material = 100 points
    • 2* Material = 500 points
    • 3* Material = 2,000 points
    • 4* Material = 5,000 points
    • 5* Material = 20,000 points
    • Promote Weapon/Convert for Materials = 0 points
  • Craft Nanoweapons:
    • Common = 20,000 points
    • Uncommon = 50,000 points
    • Rare = 100,000 points
    • Epic = 200,000 points
    • Apex = 500,000 points
  • Get Nanoweapon Modification Materials:
    • Nanoweapon Modifier = 3,000 points

Reward Tiers:

  • 37,500 points
  • 100,000 points
  • 250,000 points
  • 437,500 points
  • 625,000 points (Leah frags)

Nova Points & Marks of Glory

➡️ Difficulty: Medium
➡️ Worth Doing: Yes – if event overlap

Although this Break Loose event has two different criteria, we’re mostly interested in the Nova Points aspect, as you can stockpile resources to claim Nova Points and there’s an event overlap via the Nova & Module event (every other Thursday).

Nova Points are a guaranteed reward from opening up the Supply Boxes you get from defeating Zombie Lairs, and you should have quite a bit stockpiled just from playing regularly. On top of that, you can exchange Ruin Points (daily limit) and Rare Earth (unlimited) for Nova Points.

For reference, 400 Ruin Points will let you get all of the daily Nova Points (worth 20,000 event points). To claim all the reward tiers with just Rare Earth exchanges, you’ll need to spend 12,500,000 Rare Earth. Naturally, this amount can be offset by opening Supply Boxes from lairs.

Additionally, you might be wondering if it’s better to get Nova Points or Marks of Glory from the Rare Earth Exchange. The Nova Points give you more event points per Rare Earth spent and also lets you double dip on the Nova & Module event criteria.

  • Get Nova Points:
    • 100 Economy Points = 20 points
    • 100 Military Points = 20 points
  • Get Mark of Glory:
    • 1 Mark = 600 points

Reward Tiers:

  • 37,500 points
  • 100,000 points
  • 250,000 points
  • 437,500 points
  • 625,000 points (Leah frags)

Bioenhancers & Cores

➡️ Difficulty: Medium
➡️ Worth Doing: Yes – if event overlap

The viability of this Break Loose depends on how far you’ve progressed as a player. You’ll gain access to Bioenhancers fairly early on after beating the Campaign once and unlock the Prison. However, you won’t have access to Cores until you reach HQ level 31 and gain access to Sim Training.

If you’re relying on Bioenhancers to complete this, you’re in luck. Every Friday features a Bioenhancer related event via either Ace Commander Day 5 or Glory & Bioenhancer. However, completing even level 10 of Prison Trial will probably only get you halfway through the reward tiers for this Break Loose. Unfortunately, it’s not a good idea to spend your Bioenhancer Schemas unless you’ve saved up 270 of them and can get all the research rewards in one go.

As for the Cores, there’s no overlapping event related to them. Depending on what level you’ve reached in Sim Training, you can get a large chunk of points towards the reward tiers.

We recommend timing it so you’ll have full sim passes when Break Loose first rolls around. If it’s not this variant of Break Loose, then spend just enough passes that you’ll be full again when the next Break Loose period arrives. Once it is this variant, spend all of them.

  • Bioenhancer:
    • Organ Stimulant = 100 points
    • Basic Bioenhancer Shard = 200 points
    • Int. Bioenhancer Shard = 1,000 points
    • Adv. Bioenhancer Shard = 4,000 points
    • Super Bioenhancer Shard = 10,000 points
    • Apex Bioenhancer Shard = 20,000 points
    • Basic Bioenhancer = 20,000 points
    • Int. Bioenhancer = 100,000 points
    • Adv. Bioenhancer = 400,000 points
    • Super Bioenhancer = 1,000,000 points
    • Apex Bioenhancer = 2,000,000 points
  • Get Cores:
    • Common Core = 10,000 points
    • Uncommon Core = 30,000 points
    • Rare Core = 100,000 points
    • Epic Core = 300,000 points
    • Holo Design = 100,000 points
    • Crystal Dust = 100 points
    • Core Shard = 10,000 points
    • Dismantle Cores for Materials = 0 points

Reward Tiers:

  • 48,000 points
  • 128,000 points
  • 320,000 points
  • 560,000 points
  • 800,000 points (Leah frags)

Consume Stamina/AP

➡️ Difficulty: High
➡️ Worth Doing: No

Unfortunately, there’s no regular overlapping event where you really go out of your way to spend Stamina or AP. Strike First is the closest one, but that’s more of a passive group effort by your alliance than an individual one.

As such, you’ll probably have to settle for only a couple reward tiers when this Break Loose variant appears. Especially since you probably won’t be full on Stamina, as it’s usually in your best interest to jump into any high level rallies whenever someone runs them.

AP is a bit more flexible since you don’t need to rely on anyone else to spend/stockpile it. In addition, there are occasionally Visit the Traveling Merchant and other similar holiday events that encourage you to spend AP. If such an event happens to overlap with this type of Break Loose, it’s a prime opportunity to complete this Break Loose event.

One thing to note, Stamina must actually be used up to count towards the point criteria. Failing an attack or cancelling a rally will just return the Stamina to you and not grant any points. AP will count as being used regardless if you fail a Campaign mission or not.

  • Consume Stamina:
    • 1 Stamina = 600 points
  • Consume AP:
    • 1 AP = 400 points

Reward Tiers:

  • 37,500 points
  • 100,000 points
  • 250,000 points
  • 437,500 points
  • 625,000 points (Leah frags)
 

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