One of the best aspects of a Halo game are the vehicles and how they shape the flow of a match. Halo Infinite’s vehicles (despite their flaws) are no different, and it’s hard to walk past one during a match without that inner urge to jump in and cause some havoc.
While most of these vehicles are returning from past entries, they might as well be brand new with all the rebalancing and changes done by 343. So just how good are these “new” vehicles? Which ones are the best, and which might as well not be in the game? We’ll be covering all of that in this article for all vehicles in Halo Infinite Ranked.
To begin our list of all vehicles in Halo Infinite ranked, we have the classic Mongoose. This is one of the most agile vehicles in the game, able to make sharp turns on a dime. This doesn’t save it from being in last place on the list, however, as its drawbacks and lack of utility make it too undesirable in most cases.
The Mongoose features no offensive capabilities and provides no armor to protect the driver and passenger. It can be useful in objective game modes like Capture The Flag, however. The passenger can hold the flag while the driver makes a quick getaway, thanks to the vehicle’s speed and ease to drive.
Surprisingly, this is the only new vehicle on this list. While it may look similar to the regular Warthog, this heavily armored SUV provides enough utility to make it stand out. For starters, it can hold three passengers in multiplayer and five in the campaign. This makes carrying your team around the map a lot easier, and it gives you some extra firepower.
One of its main appeals, however, is its ability to store power weapons, detached turrets, and objectives in the back. Not only does this allow you to capture objectives solo, but it can be a huge lifesaver in Stockpile. Each of your passengers can hold one power seed and you can store any extras in the back compartment, making it easy to win the round.
Returning from Halo 5: Guardians, the Gungoose is an all-terrain quad bike that shares a similar design and function to the Mongoose. Unlike the Mongoose, this ATV features a powerful grenade launcher attached to its front. This allows you to have a great level of mobility while allowing you the offensive capabilities needed to win fights.
This would be higher up on the list if not for its lack of other utilities. As previously mentioned, it’s very similar to the Mongoose, and it’s a shame 343 didn’t do much to make it stand out more. Maybe they could have given it a jumping ability for better movement around the map? Who knows.
The Banshee. Once the most feared vehicle in Halo, its re-introduction in Halo Infinite has reduced it to one of the worst vehicles in the game. Its health is incredibly low and it can be shot down with only a few sniper rounds. It’s honestly a huge shame this vehicle is bad, considering how fun it was to use in past games.
On the bright side, its offensive capabilities and speed boost are still good. While you may find the banshee more difficult to survive in, skilled players can take advantage of the map’s environment and structures to hide from enemy fire. Ramming enemies with it is still effective, just be careful of players with the Grappleshot!
A personal favorite of mine, the Brute Chopper is an anti-vehicle ramming machine with heavy-hitting plasma cannons. Its speed boost is acceptable, and it makes for a great vehicle to get across the map with. Just be warned, its design means that moving from side to side is trickier than moving forward.
Despite its utility as a ramming vehicle, this functionality saw a huge nerf when introduced to Halo Infinite. This means you now have to rely on your plasma cannons a lot more to take down enemy vehicles. You could also use it against enemy Spartans, but you’re better off using the Ghost for that.
Ahh, the Warthog. This is one of the most iconic vehicles in the entire Halo franchise. It’s a versatile car that can hold a driver, a passenger to ride shotgun, and another passenger to man the turret mounted on the back. It’s a simple yet effective vehicle that makes team slayer and objective game modes easy.
This vehicle requires teamwork, and there isn’t much use for FFA Slayer. You can, however, drive the Warthog to a point of interest, get out, and man the turret from where you’re parked. It’s not as fun or easy as having someone drive you, but it can be effective in the right place and on defense-based game modes like Capture The Flag.
Another classic and iconic Halo vehicle, the Wraith is an alien tank that shoots out mortars of red-hot plasma that deal high direct and splash damage. It’s devastating in close-range fights. Another great thing about the Wraith is its speed boost, which is good for ramming Spartans in front of you.
One of the big downsides about the Wraith is the need to arc your shots in order to land kills at longer distances. The projectile doesn’t move that fast, meaning enemies have ample time to dodge the incoming fire. This vehicle is also very rare in Halo Infinite multiplayer — so rare I couldn’t even get a screenshot of it in my dozens of hours of playtime!
Next up we have the M12R Rockethog. This is a variant of the Warthog, with mounted rocket launchers instead of a machine gun. These rockets do much more damage than the standard turret and are excellent for taking down enemy vehicles from most ranges. Much like the Warthog, it can hold a driver, passenger, and someone to operate the turret.
Overall, this vehicle is incredibly similar to its less-explosive older brother. The Warthog-class is generally trickier to drive in Halo Infinite as it feels much “floatier” and it’s easier to spin out of control with it. Just be sure not to go too fast and you’ll do just fine.
Ghosts have long been feared on the battlefield by Halo players, and that is just as much true for Halo Infinite. 343 loaded the Ghost up with several buffs to its offensive weapons. Its dual plasma guns are much deadlier, with a higher DPS than what was offered in past games. Its boost is still great and allows you to ram enemy players at close-range.
Being an anti-personnel vehicle, it’s really good for taking on enemy Spartans (which is great for Team Slayer or for just covering your allies). Despite only holding one player, there is a neat trick you can pull off. Another Spartan can hop on top of the Ghost while the driver moves slower than normal, which will let the second player ride on top! This is especially great for Capture The Flag!
Arguably the most enjoyable vehicle in the entire game, the Scorpian is a UNSC tank with great armor and loads of firepower. Unlike the Wraith, the Scorpian is excellent at long range, and its projectiles travel much farther in a much shorter amount of time. It’s a great ride to use against air vehicles.
Probably the biggest drawback for the Scorpian is its slow rate of movement. It is a tank, after all, and it doesn’t come with any boost or movement-based ability. This is one of the easiest vehicles to hijack for that reason. I guess tank doesn’t really beat everything, huh?
And for first place on our list for all vehicles in Halo Infinite ranked, we have the Wasp! This agile air vehicle returning from Halo 5: Guardians is without a doubt the best ride in the entire game. It sports high mobility and decent speed, allowing you to get around the map easily. This also lets you dodge enemy fire with less effort.
But the real star of the show for the Wasp is its offensive capabilities. Its primary weapon is a pair of heavy machine guns that SHRED through enemy Spartans. Its secondary is a set of missile launchers that can lock onto enemy vehicles for a quick and easy kill. While I still miss the Hornet from Halo 3, I feel as if the Wasp is a more than worthy replacement.
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